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The rules that use the category "<digit>" are:
- <call_sign_prefix>
-
<any_letter> <digit>
- <up_to_two_digits-sing>
-
<digit> <digit-sing>
- <up_to_two_digits-pl>
-
<digit> <digit-pl>
- <tens_number-complete_number>
-
<digit-not_zero> <digit>
- <minutes>
-
<digit_zero_to_five> <digit>
- <tens_number-pl>
-
<digit-not_zero> <digit>
- <point_id-checkpoint>
-
<digit-not_zero> <digit>
- <number>
-
<digit>
<digit> <digit>
- <up_to_two_digits>
-
<digit> <digit>
- <bearing_number-three_dig>
-
three <up_to_six> <digit>
- <tens_number-complete_number-pl>
-
<digit-not_zero> <digit>
- <bearing_number>
-
three <up_to_six> <digit>
- <two_digits>
-
<digit> <digit>
- <hundreds_number>
-
<digit> hundred
<digit> hundred <tens_number-not_digit_sequence>
- <bearing_number-pl>
-
three <up_to_six> <digit>
- <bearing_number-three_dig-pl>
-
three <up_to_six> <digit>
- <up_to_four_digits>
-
<digit> thousand
- <decimal>
-
point <digit>
- <unit_call_sign-gapsout_null-gapsin_null>
-
<any_letter> <digit>
<any_letter> <digit> <any_letter>
<any_letter> <digit> <any_letter> <digit>
<any_letter> <digit> <digit>
- <coordinate_digits-2>
-
<digit> <digit>
- <number-pl>
-
<digit> <digit>
- <coordinate_digits-3>
-
<digit> <digit> <digit>
- <battle_position>
-
<battle_position_noun> <digit> <digit> <digit>
- <tens_number>
-
<digit-not_zero> <digit>
- <coordinate_digits-4>
-
<digit> <digit> <digit> <digit>
- <loadable_item_callsign>
-
<soldier-sing> <digit> <digit> <digit>
pallet <digit> <digit> <digit>