void tsmFreeTileBuffer ( uchar *tileBuffer )

Deallocates memory used to store a tile

Documentation

Deallocates memory used to store a tile.

This function should be used to free the memory for a tile once you are finished with it. You will have of course used the tsmAllocTileBuffer routine to allocate the buffer in the first place. The routine will do nothing if you pass a NULL pointer.

Parameters:
tileBuffer - the buffer that was allocated by tsmAllocTileBuffer
Author:
Martin Reddy
Version:
4 March 1998
See Also:
tsmAllocTileBuffer, tsmFreeTileHeader


TSMAPI_RELEASE 2.1 - Release Date: 2001/01/10 19:01:12

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