void PathDraw2D ( Path *path, TsGeoPyramid *geo )
Draws the projection of a given path upon the surface defined by the
given geo pyramid
Documentation
Draws the projection of a given path upon the surface defined by the
given geo pyramid. In effect, this function will go through each
absolute geographic coordinate in a path, transform this into the
local vertical coordinate system for the specified dataset, and
then produce glVertex2f() calls for the resulting 2d (x,y) coordinates.
Note, these coordinates are with respect to the origin of the
dataset. This function was produced for drawing 2D lines over a
digital map.
- Returns:
- void
- Parameters:
- path - handle to an existing path.
geo - geoset upon which to draw.
- See Also:
- TsGeoPyramid
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