The following are sorted by reverse chronological order of publication.
8 publications found:
Davide Brugali and Gregory S. Broten and Antonio Cisternino and Diego Colombo and Jannik Fritsch and Brian P. Gerkey and Gerhard Kraetzschmar and Richard Vaughan and Hans Utz. Trends in Robotic Software Frameworksin Software Engineering for Experimental Robotics, Springer, Apr 2007. [Details]
Radu Bogdan Rusu and Alexis Maldonado and Michael Beetz and Brian P. Gerkey. Extending Player/Stage/Gazebo towards Cognitive Robots Acting in Ubiquitous Sensor-equipped Environments, in Proc. of the ICRA Workshop on Network Robot Systems, Rome, Italy, Apr 2007. [PDF, Details]
Richard T. Vaughan and Brian Gerkey. Reusable Robot Software and the Player/Stage Projectin Software Engineering for Experimental Robotics, Springer, Apr 2007. [Details]
Brian P. Gerkey and Roger Mailler and Benoit Morisset. Commbots: Distributed control of mobile communication relays, in Proc. of the AAAI Workshop on Auction Mechanisms for Robot Coordination (AuctionBots), Boston, Massachusetts, pp. 51-57, Jul 2006. [PDF, Details]
Kurt Konolige and Motilal Agrawal and Robert C. Bolles and Cregg Cowan and Martin Fischler and Brian P. Gerkey. Outdoor Mapping and Navigation using Stereo Vision, in Proc. of the Intl. Symp. on Experimental Robotics (ISER), Rio de Janeiro, Brazil, Jul 2006. [PDF, Details]
Gerkey, Brian P. and Thrun, Sebastian and Gordon, Geoff. Visibility-based pursuit-evasion with limited field of view. Intl. J. of Robotics Research, 2006. [PDF, Details]
Vaughan, Richard T. and Gerkey, Brian P. Really Reusable Robot Code and the Player/Stage Projectin Software Engineering for Experimental Robotics, Springer-Verlag, 2006. [PDF, Details]
Collett, Toby H.J. and MacDonald, Bruce A. and Gerkey, Brian P. Player 2.0: Toward a Practical Robot Programming Framework, in Proc. of the Australasian Conf. on Robotics and Automation (ACRA), Sydney, Australia, Dec 2005. [PDF, Details]
